I'm sorry, I didn't manage to find more than 8 hours to paint for myself these past weeks..
This concept is relative to a video game idea a friend kindly pitched me : in this game you play an "astrominor" and you need to explore and collect minerals, but you end up understanding that those minerals form a civilization/architecture that you are actually destroying when you collect ressources (yay! a fun theme!). So I played with the organic/mineral/architecture theme :) and ended up unhappy with how flat and symmetrical it looks.
Any advice would be super appreciated :)
Thanks !
No comments:
Post a Comment